Forbid, Glyph
GLYPH Tier 4, wizard (L) Duration: 1 week Range: Close You draw an arcane symbol on an object that imparts one of the following magical effects: • Bind. A reader of LV 6 or less is paralyzed for 1 hour. • Harm. The reader takes 3d6 damage. • Message. The reader hears a brief mental message. • Teleportation Sigil. Treat the object as a teleportation sigil per the teleport spell. The glyph disappears once activated. FORBID Tier 3, wizard (L) Duration: 10 rounds Range: Self Creatures cannot teleport into, out of, or within an area of effect extending out to double near from you. This area of effect moves with you.
PACIFY Tier 2, wizard (L) Duration: Instant Range: Near Choose one creature within range of LV 3 or less. It must make a morale check (creatures immune to morale checks are not affected by this spell). PUSH/PULL Tier 2, wizard (L) Duration: Instant Range: Near You move one human-sized object or a creature of LV 4 or less a near distance. If the target is anchored in a way that prevents free movement, the DC to cast this spell is 18. PERMANENCE Tier 5, wizard (L) Duration: 1 year Range: Close In order to cast this spell, you must sprinkle a powdered diamond on the target. Choose one object in range that is currently under the effects of a spell you have cast. The duration of that spell becomes 1 year. You cannot alter the original spell's effects after casting permanence. For instance, you can no longer move an object under the effects of telekinesis. MELD Tier 2, wizard (L) Duration: 5 rounds Range: Self You merge slightly with the ethereal plane, freeing yourself from physical hindrances. You may ignore any effect that would impact your movement for the spell's duration. IDENTIFY Tier 3, wizard (L) Duration: Instant Range: Close You learn all the magical properties of one item you touch. You cannot cast this spell again until you complete a rest.