Shadowbooks Western Reaches Player's Guide Gods and PatronsPatrons
Western Reaches Player's Guide, p. 210
p. 210
Western Reaches Player's Guide, p. 211
p. 211
Loki Loki 2d6 Effect (10-11 duplicate = reroll, 3-7 duplicate = +2 rounds) 2 1/day, turn invisible for 3 rounds (reroll if duplicate) 3-7 Create an illusory duplicate of yourself for up to 5 rds/day 8-9 +2 to Dexterity or Charisma stat or +1 to weapon damage 10-11 If you use a luck token on a DEX/CHA check, regain it 12 Choose one option or 2 points to distribute to stats LOKI BOONS A chaotic Old God. The Deceiver who wins with wit and wile. The wolf who disguises himself as a sheep. Loki is glib and infuriating; his words cut like steel, and his laughter howls like a gale. His followers do not seek rest in the halls of Valhalla, for they know it will fall when Ragnarok comes. DEMANDS 1. Weave a potent lie that sows dismay, confusion, and chaos. 2. Steal a powerful artifact from where it is carefully guarded. 3. Slay a mighty foe using trickery and deception. IN THE REACHES All nords treat worshippers of Loki with a measure of caution. The trickster god eventually betrays everyone, for that is his nature; only a fool would blindly trust one of his devotees. Still, Loki is an Old God, and the nords hold deep respect for his guile.
2d6 Effect (2 duplicate = +1 use per day) 2 1/day, force the GM to reroll a single roll 3-7 Gain +1 to your AC through foresight (reroll if at +3 AC) 8-9 +2 to Strength, Dexterity, or Wisdom stat 10-11 3/day, add your WIS bonus to any roll (reroll if duplicate) 12 Choose one option or 2 points to distribute to stats KYTHEROS BOONS Kytheros The Lord of Time who sees all possible futures. Kytheros seeks the fulfillment of all destinies as they were meant to be. He is the guardian of what is supposed to pass, good or ill, and yet he does not endorse passivity. Mortals must act; they must strive to their utmost. Only then does fate follow its natural course. DEMANDS 1. Seek knowledge of your destiny so you may pursue it. 2. Defeat a preacher of false omens and prophecies. 3. Help someone who doubts their destiny to see it fulfilled. IN THE REACHES Kytheros is an ancient and distant god whose worship has been lost to time. His temples crumble. His prayers and rituals are forgotten. Time marches on, and Kytheros watches with grim resolve. Destinies must play out, and fates must come to pass.