Camel, Camel, Silver, Donkey, Elephant, Griffon, Hippogriff, Horse, Horze, Prized
CAMEL Ornery, tan-furred desert beasts. AC 10, HP 12, ATK 1 hoof +3 (1d6) or 1 spit (near) +0 (1d4), MV double near, S +3, D +0, C +3, I -2, W +1, Ch -3, AL N, LV 2 CAMEL, SILVER Rare camels with soft, silvery hair and affable dispositions. AC 10, HP 13, ATK 1 hoof +3 (1d6) or 1 spit (near) +0 (1d4), MV double near, S +3, D +0, C +4, I -2, W +1, Ch +0, AL N, LV 2 DONKEY Stocky, long-eared equines. AC 10, HP 6, ATK 1 hoof +3 (1d4), MV near, S +3, D +0, C +2, I -2, W +1, Ch -2, AL N, LV 1 ELEPHANT Mighty mammals with tough hide, flappy ears, and a trunk. AC 14, HP 34, ATK 2 tusks +6 (1d8), MV near, S +5, D +0, C +3, I -2, W +1, Ch +0, AL N, LV 7 Charge. Move up to double near in straight line and make 1 tusks attack. If hit, x3 damage. GRIFFON Winged hunters with the head of an eagle and body of a lion. Their favored food is horses. AC 12, HP 19, ATK 2 rend +4 (1d10), MV double near (fly), S +4, D +2, C +1, I -3, W +1, Ch -1, AL N, LV 4 HIPPOGRIFF Fierce, winged creatures with the lower body of a horse and upper body of a giant eagle. AC 13, HP 14, ATK 2 rend +3 (1d8), MV double near (fly), S +3, D +3, C +1, I -3, W +1, Ch -2, AL N, LV 3 HORSE Powerful, swift herd animals that roam open plains. AC 11, HP 11, ATK 1 hooves +3 (1d6), MV double near, S +3, D +1, C +2, I -3, W +1, Ch -2, AL N, LV 2 HORSE, PRIZED Horses bred for their bravery and good temperament. AC 11, HP 15, ATK 1 hooves +4 (1d6), MV double near, S +3, D +1, C +2, I -3, W +1, Ch +0, AL N, LV 3
PONY Stout, dependable draft animals half the height of a horse. AC 6, HP 11, ATK 1 hooves +3 (1d4), MV near, S +3, D +1, C +2, I -3, W +1, Ch -2, AL N, LV 1 HORSE, WAR Muscular destriers trained to carry warriors into combat. AC 11, HP 15, ATK 1 hooves +4 (1d6), MV double near, S +3, D +1, C +2, I -3, W +1, Ch -1, AL N, LV 3 SCRAG, WAR Oversized scrag lizards trained to be unflinching in combat. AC 12, HP 15, ATK 1 claw +3 (1d6), MV near (climb), S +3, D +2, C +2, I -2, W +1, Ch -3, AL N, LV 3 SCRAG Tan monitor lizards as large as cows. They scamper low to the ground on wall-clinging feet. AC 12, HP 11, ATK 1 claw +2 (1d6), MV near (climb), S +2, D +2, C +2, I -2, W +1, Ch -3, AL N, LV 2 MOOSE A towering, brown-haired grazer with weighty, flat antlers. AC 11, HP 19, ATK 2 antler +3 (1d6), MV double near, S +3, D +0, C +1, I -2, W +0, Ch -2, AL N, LV 4 PEGASUS Winged horses with noble bearings and pearly white coats. AC 12, HP 15, ATK 2 hooves +3 (1d6), MV double near (fly), S +3, D +2, C +2, I -3, W +1, Ch +0, AL N, LV 3 WORG Bat-faced wolves that speak Goblin and often serve as war mounts for goblinkind. AC 11, HP 14, ATK 1 bite +3 (1d6), MV double near, S +2, D +1, C +1, I -2, W +1, Ch -2, AL C, LV 3