Shadowbooks Western Reaches Player's Guide CharactersClasses
Western Reaches Player's Guide, p. 38
p. 38
Western Reaches Player's Guide, p. 39
p. 39
Delver Delver Class Steely-eyed explorers who delve the forgotten places of the earth. They always have the right tool or know-how to get out of a jam. Weapons: Club, crossbow, dagger, shortbow, shortsword, spear, staff, whip Armor: Leather armor, chainmail, shields Hit Points: 1d6 per level Languages. You know two additional common languages. Scavenger. When you expend the last of a consumable item you've carried since your last rest, roll a d6. On a 5 or 6, you regain one use of that item. Trailblazer. You are adept at exploring inhospitable, lost, or unknown places. You have advantage on the following tasks: • Climbing • Swimming • Foraging • Understanding unknown languages • Avoiding or escaping natural terrain hazards Trusty Gear. Choose one type of gear or weapon you can wield. You gain 1 + half your level (round down) on checks or attack rolls made with that type of gear or weapon. 2d6 Effect (reroll 10-11 if Scavenger success range is 3-6) 2 You gain 2 gear slots and an additional Trusty Gear 3-6 +1 to melee or ranged attacks and damage 7-9 +2 to Strength, Dexterity, or Constitution stat 10-11 Add one more point to your Scavenger success range 12 Choose a talent or +2 points to distribute to stats DELVER TALENTS