Shadowbooks Shadowdark RPG MonstersMonster Attributes
Shadowdark RPG, p. 188
p. 188
Shadowdark RPG, p. 189
p. 189
Monster Attributes Monster Attributes ARMOR CLASS Just like characters, monsters have an AC that denotes how difficult it is to harm them. HIT POINTS Calculate a monster's hit points (HP) by rolling a number of d8s per monster level (LV) and adding its CON modifier (minimum 1). You can also use the average total listed. ATTACKS Most monsters can make one or two attacks per turn (ATK), but some can make more. Attack bonuses and damage are listed for each. MOVEMENT Monsters can typically move (MV) near each turn, but some can move other distances. If a monster has a special mode of movement, such as flying or swimming, it is noted after the distance. STAT MODIFIERS Monsters have modifiers listed for Strength (S), Dexterity (D), Constitution (C), Intelligence (I), Wisdom (W), and Charisma (Ch). ALIGNMENT All monsters have a typical alignment (AL) for their species. Individual monsters might have a different alignment. SPELLCASTING Treat monster spellcasting the same as character spellcasting. For a natural 1 on an INT or CHA spell, roll on the Wizard Mishap tables (pg. 46). A natural 1 on a WIS spell incurs penance. The tier is the spellcasting DC - 10. DARK-ADAPTED All non-humanoid monsters are dark-adapted. Their powerful senses allow them to ignore the penalties of total darkness (see pg. 84). Blinding or deafening a monster still hinders it.
T he beast was dripping with fungus, mottled with mold. Barnacles crusted its damp hide in a beard of green icicles that scraped along the floor and snapped like fingers of chalk. It floated slowly, aimlessly, its ten eyestalks writhing and thrashing as if being electrocuted. Its central eye was the most hideous feature to behold. A ragged, round scar covered what was once a glistening orb that could stare into the heart and mind of any creature. It was this wound that had driven The Ten-Eyed Oracle mad, turning it against the very people it once served. "I know you're here," it burbled. Its crescentmoon mouth writhed into a trembling grin. "You cannot hide from me. I see all. I know all secrets." Ralina held her breath and clung to the top of the pillar where she had scrambled moments ago. It was damp, and she was slipping. Beneath her foot, a chip of stone broke free. "There," The Oracle hissed. Its eyestalks turned in unison toward the pillar. Ralina squeezed her eyes shut. "Now!" she cried. "To arms!" Iraga roared, leaping out from behind a shattered column. She raised her blessed sword high, filling the ruined amphitheater with a blaze of holy light. The Oracle screeched and recoiled, blinded. Creeg dropped his invisibility magic, and Jorbin blinked into sight right behind the beast. The dwarf charged, bellowing. "Stonehaaaall!" And so the battle for their lives was joined...