Shadowbooks Shadowdark RPG TreasureMagic Item Attributes
Shadowdark RPG, p. 282
p. 282
Shadowdark RPG, p. 283
p. 283
Magic Item Attributes RANDOM MAGIC ITEM QUALITIES A magic item can have some or all of the following qualities. Bonus. Magic armor and weapons can have a bonus from +0 to +3. Armor with a bonus adds that amount to the AC it grants. A weapon with a bonus adds that amount to its attack and damage rolls. +0 and +1 items are the most frequent. +3 items are very rare. Benefit. A supernatural benefit gifted to the item's wielder. Most magic items have at least one benefit. Curse. A negative effect bestowed on the item's wielder. Some magic items have a curse. Personality. A few magic items are conscious and have personalities that include virtues, flaws, a trait, and an alignment. Magic items with personalities can communicate telepathically with their wielders. Magic Item Attributes d6 Item Page 1 Armor pg. 284 2 Potion pg. 286 3 Scroll pg. 288 4 Utility pg. 290 5 Wand pg. 288 6 Weapon pg. 292 TYPE 2d6 Benefit Curse 2-3 - 1 4-7 1 1 8-11 1 - 12 2 - QUALITIES 2d6 Virtue Flaw 2-3 - 1 4-9 - - 10-11 1 1 12 1 - PERSONALITY
CONSUMABLES A creature must drink an entire potion or use an entire consumable item to gain its effects. The user decides the order in which the effects take place on a consumable item. d20 Name 1 Name 2 Name 3 1 The Crimson Blade of Thundering Death 2 The Ashen Poultice of Ages 3 Ortival's Rite of the Archmage 4 The Doom Axe of Destruction 5 The Twilight Hammer of Brak 6 The Astral Wand of Power 7 Krull's Cape of the Covenant 8 The Vicious Tome of the Wilds 9 Memnon's Litany of the Horde 10 The Blessed Staff of Blood 11 The Infernal Scroll of Time 12 Madeera's Skull of the Lich Queen 13 The Whispering Bow of the Elders 14 The Unholy Sword of Madness 15 Shune's Shield of Withering 16 The Lost Dagger of Annihilation 17 Ord's Armor of the Dragon 18 The Righteous Orb of the Risen 19 The Demonic Eye of Elemental Fury 20 The Primordial Elixir of the Spirits MAGIC ITEM IDEA GENERATOR