Languages
32 Languages “Language is the key to the most important doors." -Creeg, human wizard Language Who Speaks It Celestial Angels Diabolic Demons, devils Draconic Dragons Primordial Elder things, elementals RARE LANGUAGES Language Who Speaks It Common Most humanoids Dwarvish Dwarves Elvish Elves Giant Giants, ogres, trolls Goblin Bugbears, goblins, hobgoblins Merran Merfolk, sahuagin, sirens Orcish Orcs Reptilian Lizardfolk, viperians Sylvan Centaurs, dryads, faeries Thanian Minotaurs, beastmen, manticores COMMON LANGUAGES
Starting Gear, AC STARTING GEAR 0-level characters start with 1d4 of the following items: 1st-level characters start with 2d6 x 5 gold pieces to buy gear (see Gear, pg. 34). ARMOR CLASS Your armor class (AC) is 10 + your Dexterity modifier. Wearing armor changes your AC (see Armor, pg. 36). You can wear the types of armor listed for your class. 0-level PCs can wear all armor until 1st level. d12 Gear 1 Torch 2 Dagger 3 Pole 4 Shortbow and 5 arrows 5 Rope, 60' 6 Oil, flask 7 Crowbar 8 Iron spikes (10) 9 Flint and steel 10 Grappling hook 11 Club 12 Caltrops (one bag) GEAR