Shadowbooks Shadowdark RPG TreasureMagic Item Attributes
Shadowdark RPG, p. 284
p. 284
Shadowdark RPG, p. 285
p. 285
Armor Armor d20 Details 1 Demonic horned face 2 Oak leaf motif 3 Studded with shark teeth 4 Dragon scales 5 Bone or metal spikes 6 Faint arcane runes 7 Turtle shell plating 8 Made of scorpion chitin 9 Gilded metal/gold thread 10 Scorched, smells burned 11 Pearl-white fish scales 12 Oozes blood 13 Festooned with fungi 14 Distant sound of ocean 15 Set with crystals 16 Draped in holy symbols 17 Exudes tree sap 18 Blurry, indistinct edges 19 Large golden cat eye 20 Covered in frost ARMOR FEATURE 2d6 Type 2-5 Leather 6-7 Chainmail 8-9 Shield 10-11 Plate mail 12 Mithral + reroll ARMOR TYPE 2d6 Bonus 2-5 +0 6-8 +1 9-11 +2 12 +3 ARMOR BONUS
d12 Details 1 You take 2d10 damage if you remove this armor 2 Your party cannot add CHA bonuses to reaction checks 3 Mounts fear you and will not allow you to ride them 4 DC 15 WIS first round of combat or attack nearest creature 5 You take double damage from blunt/bludgeoning weapons 6 Armor uses 5 gear slots and is extremely loud and clunky 7 Ranged attacks against you have advantage 8 Treat a natural 1 attack roll against you as a critical hit 9 Beneficial spells that target you are hard to cast (DC 15) 10 You have disadvantage on Dexterity checks 11 There's a secret 1-in-6 chance each NPC ally will betray you 12 You take double damage from silvered weapons ARMOR CURSE d12 Details 1 Once per day, deflect a ranged attack that would hit you 2 Checks to stabilize you are easy (DC 9) 3 You cannot be knocked over while you are conscious 4 Undetected creatures do not have advantage to attack you 5 You know Diabolic and are immune to fire, lava, and magma 6 You are immune to the curses of one item you choose 7 Once per day, gain advantage on all attacks for 3 rounds 8 You have a +4 bonus to your death timers 9 Gain immunity to a poison after suffering its effects once 10 You know Celestial and can fly for 3 rounds once per day 11 Treat critical hits against you as normal hits 12 Ignore any damage dealt to you of 3 points or below ARMOR BENEFIT