Shadowbooks Shadowdark RPG MonstersMonster Statistics
Shadowdark RPG, p. 204
p. 204
Shadowdark RPG, p. 205
p. 205
Marilith, Vrock DEMON, MARILITH Hissing, armored women with six limbs and the lower bodies of giant snakes. Six whirling blades flash in their hands. AC 17 (plate mail), HP 43, ATK 6 longsword +7 (1d8), MV near (climb), S +5, D +4, C +3, I +3, W +3, Ch +4, AL C, LV 9 Parry. Trade 2 longsword attacks next round to deflect a melee attack that would hit. DEMON, VROCK Wagon-sized, filthy vultures with four limbs, midnight-blue skin, and a rash of mangy feathers. AC 14, HP 24, ATK 2 talons +4 (1d8) or 1 screech, MV near (fly), S +2, D +2, C +2, I -1, W +1, Ch +0, AL C, LV 5 Carrion Mist. Each time vrock is hit, 3:6 chance of carrion mist in near-sized cube centered on vrock. All enemies DC 15 CON or violent vomiting 1d4 rounds. Screech. All enemies in double near DC 12 WIS or DISADV on checks and attacks for 1d4 rounds.
DEMONS Demons are Chaos incarnate, born from the violent roil and madness of the Dark Realms. They watch from the liminal space between worlds, hoping to find a way into the Light Realms to wreak destruction. Most demons are utterly unique in their powers and can take any form. However, some lesser demons share a common appearance and set of abilities. The most recognized of these lesser demons are listed here. DEMON, BALOR Colossal, horned bat-beasts wreathed in the flames of hell itself. Their mighty swords and cracking whips of fire can slice through stone. AC 19, HP 77, ATK 3 greatsword +10 (2d12 + hellfire) and 1 fire whip (near) +10 (2d6 + grab), MV double near (fly), S +6, D +2, C +5, I +4, W +3, Ch +4, AL C, LV 16 Impervious. Fire immune. Only damaged by magical sources. Grab. DC 18 STR or target bound in whip. 2d6 damage per round held, DC 18 STR on turn to break free. In place of fire whip attack, balor can fling a grabbed target double near on its turn. Hellfire. DC 18 DEX or 2d8 damage per round until flames extinguished. DEMON, GLABREZU Horse-headed, fanged creatures who walk upright and have four arms; two shriveled, and two ending in hulking pincers. AC 15, HP 40, ATK 2 pincer +7 (2d8 + crush), MV near, S +4, D +1, C +4, I +3, W +2, Ch +2, AL C, LV 8 Crush. DC 15 STR or target takes 2d8 damage. DEMON, DRETCH Green, pig-faced demons with thick claws and an oily stench. AC 12, HP 11, ATK 1 claw +2 (1d6) or 1 gas, MV near, S +2, D +0, C +2, I -2, W -1, Ch -3, AL C, LV 2 Gas. All in near DC 12 CON or blinded for 1d4 rounds.