Purple Worm, Rakshasa
PURPLE WORM A massive worm as tall as a castle keep. Has a rotating maw and is covered in purple chitin. AC 18, HP 57, ATK 2 bite +9 (2d12 + swallow) and 1 sting +9 (1d10 + poison), MV double near (burrow), S +5, D +1, C +3, I -3, W +1, Ch -3, AL N, LV 12 Poison. DC 15 CON or go to 0 HP. Swallow. On a natural attack roll of 18-20, target is swallowed. Total darkness inside and 2d10 damage per round. Worm regurgitates all swallowed if dealt at least 20 damage in one round to the inside of its gullet. RAKSHASA Demonic illusionists whose true form is of a humanlike great cat with backwards hands. AC 16, HP 39, ATK 2 claw +6 (1d8), MV near, S +1, D +3, C +3, I +3, W +3, Ch +4, AL C, LV 8 Impervious. Only damaged by magical sources. Immune to hostile spells of 3rd tier or lower. Mesmerism. Can read the minds of all creatures within near. Can instantly take on the illusory appearance of any humanoid. Weakness. A crossbow bolt under the effects of the holy weapon spell kills the rakshasa.
RAT Rangy, plague-carrying rodents that infest underground places. AC 10, HP 1, ATK 1 bite +0 (1 + disease), MV near, S -3, D +0, C +1, I -3, W +1, Ch -3, AL N, LV 0 Disease. DC 9 CON or 1d4 CON damage (can't heal while ill). Repeat check once per day; ends on success. Die at 0 CON. RAT, GIANT Cunning rats as large as cats. Mangy fur and wormlike tails. AC 11, HP 5, ATK 1 bite +1 (1d4 + disease), MV near, S -2, D +1, C +1, I -2, W +1, Ch -2, AL N, LV 1 Disease. DC 12 CON or 1d4 CON damage (can't heal while ill). Repeat check once per day; ends on success. Die at 0 CON. RAT, DIRE Child-sized, savage rats bristling with bony face and spine ridges. AC 12, HP 10, ATK 1 bite +2 (1d6 + disease), MV near, S +1, D +2, C +1, I -2, W +1, Ch -2, AL N, LV 2 Disease. DC 12 CON or 1d4 CON damage (can't heal while ill). Repeat check once per day; ends on success. Die at 0 CON. RAT, SWARM A screeching tidal wave of clawing and biting rats. AC 10, HP 28, ATK 4 bite +0 (1 + disease), MV near, S -3, D +0, C +1, I -3, W +1, Ch -3, AL N, LV 6 Disease. DC 9 CON or 1d4 CON damage (can't heal while ill). Repeat check once per day; ends on success. Die at 0 CON.