Bugbear, Bulette, Camel, Cave Brute, Cave Creeper
BUGBEAR Brutish, bat-eared goblinoids covered in brown fur. AC 13 (leather + shield), HP 14, ATK 2 spiked mace +3 (1d6), MV near, S +3, D +0, C +1, I -1, W +0, Ch -2, AL C, LV 3 Stealthy. ADV on checks to sneak and hide. BULETTE A hulking, shark-sized lizard with a steely, arrow-shaped carapace and a massive gullet. AC 17, HP 40, ATK 3 bite +5 (2d6) or 1 leap, MV near (burrow), S +5, D +1, C +4, I -3, W +1, Ch -2, AL N, LV 8 Leap. Jump up to near in height and double near in distance, then make 2 bite attacks. CAMEL Ornery, tan-furred desert beasts. AC 10, HP 12, ATK 1 hoof +3 (1d6) or 1 spit (near) +0 (1d4), MV double near, S +3, D +0, C +3, I -2, W +1, Ch -3, AL N, LV 2 CAVE BRUTE A hulking, insectoid beast with long mandibles, four eyes, and thick arms covered in bristles. AC 14, HP 28, ATK 2 claw +5 (1d8) and 1 mandible +5 (1d10), MV near (burrow), S +4, D +1, C +1, I -3, W +1, Ch -3, AL N, LV 6 Bewilder. Creatures within near that see the cave brute's eyes, DC 12 CHA at start of their turn or dazed and no action. CAVE CREEPER Chittering, green centipedes the size of horses. Their grasping tentacles are coated in a paralytic venom. AC 12, HP 18, ATK 1 bite +3 (1d6) and 1 tentacles +3 (1d8 + toxin), MV near (climb), S +2, D +2, C +0, I -3, W +1, Ch -3, AL N, LV 4 Toxin. DC 12 CON or paralyzed 1d4 rounds.
CENTAUR Herd-dwelling beings with the upper body of a human and lower body of a horse. AC 12 (leather), HP 14, ATK 2 spear (close/near) +2 (1d6) or 1 longbow (far) +1 (1d8), MV double near, S +2, D +1, C +1, I +0, W +2, Ch +1, AL N, LV 3 CENTIPEDE, GIANT Blood-red, feathery centipedes the size of a human arm. Their bite injects a burning poison that cramps muscles. AC 11, HP 4, ATK 1 bite +1 (1d4 + poison), MV near (climb), S -3, D +1, C +0, I -4, W -3, Ch -4, AL N, LV 1 Poison. DC 12 CON or paralyzed 1d4 rounds. CENTIPEDE, SWARM A crawling mass of weaving, sinuous centipedes. AC 11, HP 18, ATK 3 bite +1 (1d4 + poison), MV near (climb), S -3, D +1, C +0, I -4, W -3, Ch -4, AL N, LV 4 Poison. DC 12 CON or paralyzed 1d4 rounds. CHIMERA A monstrous beast with a half-goat, half-lion body, wide dragon wings, and the heads of a goat, lion, and dragon. AC 16, HP 49, ATK 4 rend +7 (2d8) and 1 fire breath, MV double near (fly), S +5, D +4, C +4, I -3, W +2, Ch -1, AL C, LV 10 Fire Breath. Fills a near-sized cube extending from chimera. DC 15 DEX or 4d6 damage. CHUUL Brown, horse-sized lobster bugs with tentacles and pincers. AC 15, HP 25, ATK 2 pincer +4 (1d8 + grab), MV near (swim), S +3, D -1, C +3, I -1, W +1, Ch -2, AL C, LV 5 Grab. DC 15 STR or held in pincer. DC 15 STR on turn to break free.